Required Qualifications

  • At least 3+ years of experience contributing to the architecture, documentation, and design of new and existing systems (architecture, design patterns, reliability, and scaling).
  • Strong understanding of modern 3D graphics pipelines and APIs (OpenGL, DirectX, or Vulkan) and knowledge of geometric modeling fundamentals.
  • Expert level programming skills in either C++ or Blueprint
  • Some experience working with CAD (Computer Aided Design) data, visualization tools, or game engines (Unreal Engine, Unity, etc.).

Preferred Qualifications

  • Master s degree in computer science or related field, or equivalent work experience; Ph.D. preferred.
  • Strong problem-solving skills and the ability to break down complex problems into manageable components.
  • Experience with open standards for 3D model representation, such as OpenUSD, GLTF, MaterialX, etc.
  • Familiarity with dev team collaboration tools such as GIT, JIRA, and Confluence.
  • Experience with algorithm design techniques and optimizing algorithms for performance, scalability, and maintainability.

Salary

Depends on Experience

Project Basis based

Remote Job

Worldwide

Job Overview
Job Posted:
1 year ago
Job Type
Contractual
Job Role
Any
Education
Any
Experience
Any
Total Vacancies
-

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Location

United States