What are you working on? Platforms: PC For which tasks (responsibilities)? Developing new and supporting existing rendering features;  CPU and GPU optimization; Guide and mentor the engineering team, helping resolve technical issues;  Implementing low-level functionality on the API level.  What kind of professional are we looking for? Solid C++, algorithm, math, low level and graphics (API and pipeline) knowledge; Experience developing and optimizing rendering features; Experience collaborating with art and/or tech art teams;  Leadership skills or strong motivation and potential to grow into a leadership role;  Deep knowledge of graphics APIs (DirectX, Vulkan); Deep understanding of Unreal Engine or other proprietary engines. What is important for us in a person? Will be a plus: AAA game development experience; Experience with mentoring Junior team members; Experience with fixing GPU/CPU crashes; Experience working with Nvidia Aftermath;  Console experience (Xbox series s/x, PS5, Switch)  Why do we enjoy working here? A wide range of great AAA IPs to work on and career growth; Flexible work schedule; Office or remote work; Paid vacations, sick leave, and competitive salary; Team building, and other fun activities. What are the conditions and bonuses? Opportunity to work on world-class game projects; Career and professional growth; 20 working days of paid vacation and 10 paid sick days; Flexible working hours; Friendly and inspiring atmosphere in the team. The selection process Pre-screening with a Recruiter -> Test task -> Technical call -> Final interview

Salary

Competitive

Project Basis based

Remote Job

Worldwide

Job Overview
Job Posted:
1 year ago
Job Type
Contractual
Job Role
Any
Education
Any
Experience
Any
Total Vacancies
-

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Location

New Zealand