What are you working on? The name of the project(s): UFL Genres: Simulation, Sports Platforms: Console For which tasks (responsibilities)? We are looking for a Developer in R&D Team to turn research prototypes into robust, well-engineered code which can be used in our Core Gameplay Team. Our main goals for nearest future are to work with Unreal Engine Physics (Chaos). You will investigate, analyze and make recommendations regarding technology improvements, upgrades and modifications. As a part of R&D team, you will share knowledge, collaborate with other experts and build a top-quality project for gaming consoles. What kind of professional are we looking for? Skills and requirements:   Knowledge of C++ Passion for research, experimentation, and implementing innovative approaches; System architecture experience; Proactive and agile problem-solving abilities; Experience with any physics engine (Havok, PhysX, Bullet, ODE, Box2D, etc.); Completed a complex task as a physics developer. What is important for us in a person? Nice-to-Have: Theoretical basis in physics - Classical mechanics (Kinematics, Dynamics); Ability to understand and work with international scientific articles. Why do we enjoy working here? Our team unites creative professionals who have great effort to develop a top-quality project for gaming consoles. If you possess experience in game development or are just a gamer to the core, you are welcome to be a part of our international team, where your skills and creativity will be boosted, and the possibility for growth will always be in the game! What are the conditions and bonuses? Medical insurance and social benefits; Sick-leaves; Remote work; Referral bonuses; Sports compensation; Online English classes; Co-working compensation.

Salary

Competitive

Project Basis based

Remote Job

Worldwide

Job Overview
Job Posted:
1 year ago
Job Type
Contractual
Job Role
Any
Education
Any
Experience
Any
Total Vacancies
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Location

New Zealand